/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       button_cache.h

	$Header: /game/button_cache.h $

	$NoKeywords: $

 ************************************************************************/

#ifndef BUTTON_CACHE_H_INCLUDED
#define BUTTON_CACHE_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "bitmap_group.h"
#include "button_bitmaps.h"
#include "conversion_cache.h"

class t_button_cache : public t_conversion_cache<t_bitmap_group_24, t_button_bitmaps>
{
public:
	t_button_cache( char const* name )
		 : t_conversion_cache<t_bitmap_group_24, t_button_bitmaps>( name )
	{
	}
};

#endif // BUTTON_CACHE_H_INCLUDED